#include "StdAfx.h"
#include "Camera.h"

CCamera::CCamera(const CPoint3D& _Eye, const CPoint3D& _LookAt, float _width, float _height)
: Eye(_Eye)
, LookAt(_LookAt)
, width (_width)
, height(_height)
{
	
}
CCamera::~CCamera(void)
{

}
void CCamera::SetEye(const CPoint3D& _Eye)
{
	Eye = _Eye;
}
void CCamera::SetLookAt(const CPoint3D& _LookAt)
{
	LookAt = _LookAt;
}
CPoint3D& CCamera::GetEye()
{
	return Eye;
}
CPoint3D& CCamera::GetLookAt()
{
	return LookAt;
}
float CCamera::GetWidth()
{
	return width;
}
float CCamera::GetHeight()
{
	return height;
}